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36d40e1
up to date
Cgumacal Dec 2, 2016
576b00e
start points for testing
Cgumacal Dec 2, 2016
5508c52
Merge remote-tracking branch 'refs/remotes/origin/master' into chris-…
Cgumacal Dec 6, 2016
d745b62
Merge remote-tracking branch 'refs/remotes/origin/Nina_branch' into c…
Cgumacal Dec 6, 2016
664618b
part1
Cgumacal Dec 6, 2016
09f873e
no message
kevnguyen14 Dec 7, 2016
114cbb7
fixed xml, added in on pause and on destroy, added imagebutton on cli…
kevnguyen14 Dec 7, 2016
844991a
hint listener
Cgumacal Dec 7, 2016
aa5b571
fix on pause in cave
Cgumacal Dec 7, 2016
6bc59bd
Merge remote-tracking branch 'refs/remotes/origin/master' into chris-…
Cgumacal Dec 7, 2016
674659a
Merge remote-tracking branch 'refs/remotes/origin/Nina_branch'
Cgumacal Dec 7, 2016
2436529
part 1 confict resolved
Cgumacal Dec 7, 2016
9ce6853
continuity
Cgumacal Dec 7, 2016
d396730
Merge remote-tracking branch 'refs/remotes/origin/chris-branch'
Cgumacal Dec 7, 2016
eabc6cf
fixed picture issues
Cgumacal Dec 8, 2016
efbe1b0
g
kevnguyen14 Dec 9, 2016
53f0910
Merge branch 'master' of https://github.com/nina-ly/AdventureGame
kevnguyen14 Dec 9, 2016
1650ed2
fixed setcontentview and removed -fairy, added startscreen song
kevnguyen14 Dec 9, 2016
3ae38c9
part 3 changes added fights
Cgumacal Dec 9, 2016
2065888
Merge branch 'master' of https://github.com/nina-ly/AdventureGame
Cgumacal Dec 9, 2016
bc6c40b
Merge remote-tracking branch 'refs/remotes/origin/Nina_branch'
Cgumacal Dec 9, 2016
299ec87
fixed merge conflict
Cgumacal Dec 9, 2016
8f7d488
gameover
Cgumacal Dec 9, 2016
7dc8ab7
go images
Cgumacal Dec 9, 2016
486106b
combined code
kevnguyen14 Dec 9, 2016
f958f18
Merge branch 'master' of https://github.com/nina-ly/AdventureGame
Cgumacal Dec 9, 2016
a41ad80
a
kevnguyen14 Dec 9, 2016
cac17f2
Merge branch 'master' of https://github.com/nina-ly/AdventureGame
kevnguyen14 Dec 9, 2016
9df26cd
almost final changes
kevnguyen14 Dec 9, 2016
6f8ee71
final everything
Cgumacal Dec 9, 2016
7d81b4d
playscreen closes out
Cgumacal Dec 9, 2016
2f9b5c0
added readme and comments to show who did what
Cgumacal Dec 9, 2016
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7 changes: 1 addition & 6 deletions .idea/gradle.xml

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

2 changes: 1 addition & 1 deletion app/build.gradle
Original file line number Diff line number Diff line change
Expand Up @@ -22,5 +22,5 @@ android {
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
testCompile 'junit:junit:4.12'
compile 'com.android.support:appcompat-v7:23.0.0'
compile 'com.android.support:appcompat-v7:23.0.1'
}
37 changes: 37 additions & 0 deletions app/src/ReadmeAdventureGame.txt
Original file line number Diff line number Diff line change
@@ -0,0 +1,37 @@
Readme.txt for Adventure Game for final turn in

Contributers
Christian Gumacal
Nina Ly
Kevin Nguyen

Description
This application is going to be a game where the user picks the actions that will continue the story. The purpose of the game is entertainment while testing the user�s reasoning skills, attention to detail, and ability to take clues and use them in ways that will allow them to gain more points. The game will be played out as choices given to the user that will lead them to another set of choices. The game will seem straight-forward at first but if the user only chooses their actions from the first ones seen they will realize that they will not get very far. Many of the choices will also have clues in the panel that would lead them to performing a secret action and continue the game in a way that was not previously available to them. The goal is to make a game that the user will want to continue playing to find all the secret actions and ultimately get all the points on the way to the end goal. This is how our game is going to be interesting and entertaining.

Version 1.0
First version of the product, features still being implemented but skeleton and all logic is done
and in the process of implementation

Version 1.1
Second version of the game that has complete implementation of game logic and screens. Replaced having multiple
Screens for different parts of the game with 1 main activity. Completed the shared preferences and saving data. Completed the game
over screen that is different depending on when in the story you died and displaying points. Also added 2 fight sequences to the ending
of the game depending on the path you decided to follow. The fight sequence uses a random number generator to determin what action your enemy is taking
and you must react accordingly or else you will take damage.

Itemized list of Tasks done
Task Contributer responsible % finished Time (hours)
Create Start Menu Christian 100 3
Create Story part 1-3 Christian 100 8
Psuedo Code logic Christian 100 4
Create layouts part 1 Nina 100 8
Create layouts part 2 Kevin 100 5
Create layouts part 3 Christian 100 6
Implement logic part 1 Nina 100 10
Implement logic part 2 Kevin 100 10
Implement logic part 3 Christian 100 10
Create Gameover Screen Christian 100 4
Combining parts into 1 Kevin 100 4



7 changes: 3 additions & 4 deletions app/src/main/AndroidManifest.xml
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:icon="@mipmap/treasureclip"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
Expand All @@ -17,13 +17,12 @@
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name=".Part1" ></activity>
<activity android:name=".GameOver"></activity>
<activity
android:name=".Cave"
android:name=".PlayScreen"
android:configChanges="orientation|screenSize"
android:screenOrientation="portrait">
</activity>
<activity android:name=".Part3Castle"></activity>
</application>
<uses-permission android:name="android.permission.READ_PHONE_STATE"></uses-permission>
</manifest>
Binary file added app/src/main/R.-web.png
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