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Security: niyazmft/emberfall

Security

SECURITY.md

Security Policy

Supported Versions

Version Supported
main
older

Only the main branch receives security updates.

Reporting a Vulnerability

If you discover a security vulnerability in Emberfall, please report it privately:

  • Email: open an issue marked [SECURITY] and contact the maintainer via GitHub
  • Response time: best effort, typically within 7 days

Please do not file public GitHub issues for security vulnerabilities.

Scope

Emberfall is a turn-based tactical roguelike game built with Godot 4.2.2. The project is primarily a single-player offline experience, so the attack surface is limited to:

  • Deterministic math/seed handling (must not allow arbitrary code execution)
  • Save file parsing (must not crash or execute code on malformed input)
  • Optional networked features (if/when added)

Out of Scope

  • Vulnerabilities in third-party Godot plugins or engine itself
  • Issues requiring physical access to the player's device

There aren't any published security advisories