A mine-detection puzzle game developed in C#, inspired by the classic Minesweeper.
MineSweeper is a C#-implemented version of the classic tile-based puzzle game. Uncover all safe tiles without triggering hidden mines. A strategic and fun implementation showcasing game logic, UI handling, and grid-based mechanics.
- Classic Minesweeper gameplay
- Grid-based mine detection logic
- Number hints and cells clearing
- Simple, intuitive user interface
- .NET SDK (e.g., .NET Core / .NET 5+)
- Compatible IDE (Visual Studio, Visual Studio Code, Rider, etc.)
- Clone this repository:
git clone https://github.com/numanarif0/MineSweeper.git
- Navigate to the project folder:
cd MineSweeper - Open the project in your preferred IDE or build it via the command line:
dotnet build
Contributions are welcome! If you'd like to add features, fix bugs, or propose enhancements:
- Fork the repository
- Create a feature branch (
git checkout -b feature/NewFeature) - Commit your changes (
git commit -m "Add NewFeature") - Push to your branch (
git push origin feature/NewFeature) - Open a Pull Request on GitHub