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Simran Brucherseifer edited this page May 1, 2020
·
1 revision
Shader Syntax
This page is for people who want to write (or modify) effects for Olive.
Shaders in Olive are written in the OpenGL Shading Language (GLSL).
Olive currently targets OpenGL 3.2 Core profile and shaders are therefore
expected to be written in GLSL version 1.50.