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OMGG Chronicle

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Demo Overview

The OMGG Chronicle demo illustrates how the package can be used to track game events and trigger associated actions (e.g., map focus, popups...) in a Unity project.

In the demo:

  • Click buttons like “New Egyptian City” or “Quest Completed” to generate Chronicle entries.
  • Each entry can include an action callback and a payload (extra data).
  • Entries are displayed in a UI list with interactive tooltips.
  • The demo simulates server-authoritative behavior locally to keep network paradigms consistent.

For a detailed walkthrough of the demo setup and usage, check the Chronicle Demo Wiki page.

OMGG Chronicle Package Demo


⚠️ License Notice

This repository is not open source.

  • The source code is proprietary and may not be used, copied, or modified without prior permission.
  • All assets (visuals, sounds, etc.) are licensed exclusively to OMGG and may not be reused or redistributed.

For any inquiries or collaboration proposals, feel free to contact us.

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