feat: add screen recording capability #159
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11 warnings
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Complete job
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/checkout@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/Services/ScreenRecordingService.cs#L376
The 'ref' modifier for argument 2 corresponding to 'in' parameter is equivalent to 'in'. Consider using 'in' instead.
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/Windows/SetupWizardWindow.cs#L214
Dereference of a possibly null reference.
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/Windows/SetupWizardWindow.cs#L213
Dereference of a possibly null reference.
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/Windows/SetupWizardWindow.cs#L212
Dereference of a possibly null reference.
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/Windows/StatusDetailWindow.xaml.cs#L104
Possible null reference argument for parameter 'source' in 'IEnumerable<ChannelViewModel> Enumerable.Select<ChannelHealth, ChannelViewModel>(IEnumerable<ChannelHealth> source, Func<ChannelHealth, ChannelViewModel> selector)'.
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/Windows/StatusDetailWindow.xaml.cs#L87
Dereference of a possibly null reference.
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/App.xaml.cs#L306
Dereference of a possibly null reference.
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/Dialogs/WelcomeDialog.cs#L133
The member 'WelcomeDialog.ShowAsync()' does not hide an accessible member. The new keyword is not required.
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/Dialogs/UpdateDialog.cs#L116
The member 'UpdateDialog.ShowAsync()' does not hide an accessible member. The new keyword is not required.
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Build Tray App (WinUI):
src/OpenClaw.Tray.WinUI/Dialogs/QuickSendDialog.cs#L370
The member 'QuickSendDialog.ShowAsync()' does not hide an accessible member. The new keyword is not required.
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