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Fix inspecting non-atlas sprites#133

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Fix inspecting non-atlas sprites#133
The0x539 wants to merge 1 commit intooriginalnicodr:masterfrom
The0x539:master

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For whatever reason, Unity throws an exception if you try to read the packingMode (or packingRotation) of a Sprite that isn't packed in an atlas. As a result, whenever you try to inspect such a sprite, it fails to properly open the object and puts the UI in a weird state:
image

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