feat: make the Liquid Glass effect opt-out via AlertStyle#6
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The glass background (added for iOS/macOS 26) is now controllable through a new `useGlassEffect` parameter on `AlertStyle.style(...)`: - `nil` (default) / `true`: use Liquid Glass when running on iOS/macOS 26+ - `false`: always keep the classic solid-color / BlurView background This lets apps whose design doesn't suit Liquid Glass opt out while keeping glass on by default where available. Addresses the "I'd prefer to have this be optional" feedback on elai950#112. The new associated value defaults to nil, so existing `.style(...)` call sites remain source-compatible. Also refreshed the README AlertStyle reference (it was missing activityIndicatorColor too). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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What
Adds a
useGlassEffect: Bool?parameter toAlertStyle.style(...)controlling the iOS/macOS 26 Liquid Glass background:nil(default) /truefalseBlurViewbackgroundWhy
Follow-up to #4 (glass effect). The original upstream PR (elai950#112) got the feedback "I'd prefer to have this be optional" — some apps' designs don't suit Liquid Glass. This keeps glass on by default where available but lets developers opt out.
Compatibility
The new associated value defaults to
nil, so existing.style(...)call sites keep compiling unchanged.Also
Refreshed the README
AlertStylereference, which was also missingactivityIndicatorColor.Verification
swift buildpasses on Xcode 26.5.🤖 Generated with Claude Code