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Binary file modified Sounds/ingame1_zabiden.mmpz
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Binary file modified Sounds/ingame1_zabiden.ogg
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Binary file modified Sounds/ingame2_zabiden.mmpz
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Binary file modified Sounds/ingame2_zabiden.ogg
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Binary file modified Sounds/menu_zabiden.ogg
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Binary file modified data/sprites.dat
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2 changes: 1 addition & 1 deletion src/preference.h
Original file line number Diff line number Diff line change
Expand Up @@ -117,7 +117,7 @@ struct sNewPreference
int LevelMax[3] { 0, 0, 0 }; // One per difficulty
int FullScreen { true };
int Language { -1 }; // locale index
float Volume { (float)SDL_MIX_MAXVOLUME }; // audio volume
float Volume { (float)SDL_MIX_MAXVOLUME/2 }; // audio volume
float VolumeM { (float)SDL_MIX_MAXVOLUME }; // music volume
struct sScore Sco[8]; // store scores
eAudioTheme AudioTheme { mZabiden }; // which audio theme to use
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