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Implement/fact or fiction#5422

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matthewevans merged 13 commits into
phase-rs:mainfrom
Whovencroft:implement/fact-or-fiction
Jul 9, 2026
Merged

Implement/fact or fiction#5422
matthewevans merged 13 commits into
phase-rs:mainfrom
Whovencroft:implement/fact-or-fiction

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Summary

Implements Fact or Fiction end-to-end by extending the pile-separation primitive with a new PileSource::RevealedFromLibraryTop path and an unchosen_pile_effect sub-effect field.

Card Text

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the rest into your graveyard.

Engine Changes

File Change
types/ability.rs Add PileSource enum (Battlefield / RevealedFromLibraryTop { count }), unchosen_pile_effect field on SeparateIntoPiles, VoterScope::AnOpponent
types/game_state.rs Thread unchosen_pile_effect through WaitingFor::SeparatePilesPartition and SeparatePilesChoice
game/effects/separate_piles.rs New resolve_revealed_from_library_top path + apply_unchosen_pile_effect helper
game/engine_resolution_choices.rs Thread unchosen_pile_effect in both handlers; apply unchosen sub-effect on pile choice
game/effects/vote.rs Handle VoterScope::AnOpponent in exhaustive matches
game/ability_rw.rs Walk unchosen_pile_effect for legacy-reference detection
game/printed_cards.rs Walk unchosen_pile_effect in card-name extraction
analysis/ability_graph.rs Collect unchosen_pile_effect sub-effects
parser/oracle_separate_piles.rs Default pile_source and unchosen_pile_effect fields
phase-ai/.../separate_piles_timing.rs Add new fields to test construction

Integration Test

fact_or_fiction_pile_separation::fact_or_fiction_full_flow — verifies the end-to-end flow:

  1. Seed library with 5 cards
  2. Cast Fact or Fiction → parks on SeparatePilesPartition for opponent
  3. Opponent submits partition → transitions to SeparatePilesChoice for controller
  4. Controller chooses pile A → chosen pile in hand, unchosen pile in graveyard

CR References

  • CR 700.3 / 700.3a-d: Pile-separation rules (exhaustive, disjoint, either may be empty)
  • CR 601.2: "An opponent" determination
  • CR 608.2c: Sub-effect application to unchosen pile
  • CR 701.20a: Reveal mechanic
  • CR 401.5: Library underflow handling

Backward Compatibility

All new fields use #[serde(default)] — existing SeparateIntoPiles definitions (Make an Example) continue to work unchanged with PileSource::Battlefield and unchosen_pile_effect: None.

@Whovencroft Whovencroft requested a review from matthewevans as a code owner July 9, 2026 06:21
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💡 Codex Review

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Reviewed commit: b393c8800f

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object_filter: TargetFilter::Any,
chooser: PlayerScope::Controller,
chosen_pile_effect: Box::new(chosen_effect),
pile_source: PileSource::RevealedFromLibraryTop { count: 5 },

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P1 Badge Wire the real card path into this effect

This test constructs PileSource::RevealedFromLibraryTop by hand, but I searched the commit for RevealedFromLibraryTop, Fact or Fiction, and APlayerSeparatesThoseCardsIntoTwoPiles and found no production parser or mtgish converter emitting it; the existing Oracle pile parser still only recognizes the Make an Example wording, and mtgish's reveal-top converter has no arm for the Fact or Fiction disposition sequence. As a result, a real Fact or Fiction loaded from card data remains unsupported while this integration test passes by bypassing card loading/parsing.

Useful? React with 👍 / 👎.

Comment on lines +227 to +229
state.waiting_for = WaitingFor::SeparatePilesPartition {
player: partitioner,
eligible,

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P2 Badge Preserve reveals across pile partition choices

When this branch parks on SeparatePilesPartition, the revealed cards are still in the library, but the next GameAction clears state.revealed_cards unless the prior wait state is RevealChoice, ManifestDreadChoice, or DigChoice; visibility also ignores public_revealed_cards for cards still in libraries. After the opponent submits a partition, the controller reaches SeparatePilesChoice with the pile contents hidden, so they cannot make the informed Fact or Fiction choice. Add the pile wait states to the reveal-persistence path or carry visible revealed ids through the wait state.

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Comment on lines +218 to +223
let partitioner = state
.players
.iter()
.find(|p| p.id != controller && !p.is_eliminated)
.map(|p| p.id)
.unwrap_or(controller);

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P2 Badge Let the controller choose the separating opponent

In multiplayer games with more than one opponent, Fact or Fiction's “an opponent separates” needs a specific opponent selection, but this code silently uses the first non-eliminated entry in state.players. That makes the partitioner depend on vector/seat ordering and gives the spell controller no way to choose the opponent who will make the piles. Surface a chooser prompt or otherwise carry the selected opponent into this resolver instead of deriving it here.

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github-actions Bot commented Jul 9, 2026

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Parse changes introduced by this PR

✓ No card-parse changes detected.

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[HIGH] Fact or Fiction is still unreachable from the production parser/card-data path. Evidence: crates/engine/src/parser/oracle_separate_piles.rs:47 only enters through parse_separates_line, and crates/engine/src/parser/oracle_separate_piles.rs:101 only recognizes the Make-an-Example opener; the new integration test manually injects Effect::SeparateIntoPiles with with_ability at crates/engine/tests/integration/fact_or_fiction_pile_separation.rs:91 and crates/engine/tests/integration/fact_or_fiction_pile_separation.rs:102. Why it matters: the card named in the PR will still parse from Oracle/card data as unsupported or unchanged, so green runtime tests do not prove shipped Fact or Fiction support. Suggested fix: add a nom parser/card-data path for the current Fact or Fiction Oracle text and cover it with a parser/snapshot or cast-from-card-data test that fails without that production parser.

[MED] The revealed-library path hardcodes which opponent separates the piles instead of modeling the “an opponent” choice. Evidence: crates/engine/src/game/effects/separate_piles.rs:63 dispatches to resolve_revealed_from_library_top without passing partition_subject, and crates/engine/src/game/effects/separate_piles.rs:217 picks the first non-eliminated opponent from state.players rather than raising/recording a controller choice or using an explicit selector. Why it matters: in multiplayer Fact or Fiction, the spell controller should not silently lose control over which opponent performs the split, and the deterministic seat-vector choice can change game outcomes. Suggested fix: model AnOpponent as an explicit choice/selector at resolution, then add a 3-player regression proving the chosen opponent is the partitioner.

Required review evidence is also incomplete for this head: the pr-review packet has parse_diff.present=false even though this PR changes engine/parser files, so the card-level parse-diff sticky is missing and could not be confronted against the claimed scope.

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[HIGH] Pile sub-effect failures are swallowed during choice resolution. Evidence: crates/engine/src/game/engine_resolution_choices.rs:1799 and crates/engine/src/game/engine_resolution_choices.rs:1808 discard the Result from apply_pile_effect / apply_unchosen_pile_effect, even though those helpers propagate resolve_ability_chain errors from crates/engine/src/game/effects/separate_piles.rs:277 and crates/engine/src/game/effects/separate_piles.rs:307. Why it matters: a failed per-card move/effect can be silently ignored while the engine advances the spell as if the chosen and rest piles resolved. Suggested fix: propagate those results out of handle_resolution_choice instead of assigning them to _, and add a regression that fails if either pile application errors.

[MED] The Fact or Fiction integration test bypasses the production parser path. Evidence: crates/engine/tests/integration/fact_or_fiction_pile_separation.rs:51 manually constructs the Effect::SeparateIntoPiles, while the PR’s new parser surface is try_parse_reveal_separate in crates/engine/src/parser/oracle_separate_piles.rs:190. Why it matters: the test can stay green if the real Oracle text stops producing the new effect shape through card-data/casting. Suggested fix: drive the runtime test from parser/card data for Fact or Fiction, or add a production parse-to-cast regression alongside the helper-level parser test.

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I rechecked the current head d42bc052c97ac7ca3ad3de7ca2abe40cd504b4d6. The prior production-parser-path and pile sub-effect error-propagation findings appear addressed: the runtime test now uses add_spell_to_hand_from_oracle, and handle_resolution_choice propagates the pile application results.

Holding for CI rather than approving/enqueuing: GitHub currently reports failed required checks (Rust lint, both Rust test shards, and frontend) with card-data/AI/perf still pending on the run, and logs are not available while the workflow is in progress.

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[HIGH] Multiplayer Fact or Fiction can park on an unrendered SeparatePilesChooseOpponent prompt. Evidence: crates/engine/src/game/effects/separate_piles.rs:228 emits WaitingFor::SeparatePilesChooseOpponent when there are at least two opponent candidates, and client/src/game/waitingForRegistry.ts:153 marks that state handled, but client/src/components/modal/CardChoiceModal.tsx:195-203 only renders VoteChoice, SeparatePilesPartition, and SeparatePilesChoice, with no case that can dispatch GameAction::ChoosePileOpponent. The TS wire type also exposes opponents at client/src/adapter/types.ts:1544 while the engine serializes the field as candidates in crates/engine/src/types/game_state.rs:4554. Why it matters: in 3+ player games the safety-net diagnostic will be suppressed for a prompt the frontend cannot answer, so the game can hang before the partition step. Suggested fix: add a real SeparatePilesChooseOpponent UI path wired to the engine's candidates field and ChoosePileOpponent, or leave the state unregistered as handled until that UI exists.

[MED] The required parse-diff evidence is not scoped to Fact or Fiction. Evidence: the <!-- coverage-parse-diff --> sticky updated at 2026-07-09T07:26:04Z reports 27 card / 18 signature changes including SpellCast watch filters, PutAtLibraryPosition targets, Akron Legionnaire, Riptide Gearhulk, and other classes unrelated to the pile-separation files changed by this PR. Why it matters: the review cannot distinguish intentional support from stale-branch/parser-drift noise, and unrelated card-level parser changes cannot be approved as part of a Fact or Fiction implementation. Suggested fix: bring the branch current, let card-data regenerate the sticky, and either reduce the diff to the pile-separation class or explain any remaining non-pile parser changes in the PR body.

@Whovencroft Whovencroft force-pushed the implement/fact-or-fiction branch from b1cb91c to 6e5b000 Compare July 9, 2026 09:29

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[HIGH] The PR still has unexplained parser blast radius outside the Fact or Fiction pile-separation scope. Evidence: the parse-diff sticky reports 27 changed cards / 18 signatures, including unrelated SpellCast.watches changes for A-Master of Winds/Sram/Kiora/etc. at /tmp/phase-pr-5422-parse-diff.md:2-/tmp/phase-pr-5422-parse-diff.md:56; the diff also changes the generic trigger parser at crates/engine/src/parser/oracle_trigger.rs:9322-9340 and adds Captain America trigger tests in crates/engine/src/parser/oracle_trigger_tests.rs. Why it matters: this PR is already broad engine/parser/frontend/AI work for Fact or Fiction, and accepting unrelated parser/card-data deltas makes the intended behavior and regression surface unreviewable in the merge queue. Suggested fix: split the trigger/parser-card-data changes into a separate PR or remove them here, then regenerate the parse-diff so this PR's sticky only shows the intended pile-separation changes.

[MED] The reveal-pile parser accepts and drops trailing rules text after the destination zones. Evidence: crates/engine/src/parser/oracle_separate_piles.rs:279-292 parses the two zones, calls let _ = rest.trim_start_matches('.'), and returns Some((chosen_zone, unchosen_zone)) without requiring EOF or preserving leftover text as Effect::unimplemented. Why it matters: any card in the advertised reveal-top-N pile class with an additional rider after "the rest into your graveyard" would be marked supported while the trailing rules text is silently ignored. Suggested fix: make the disposition parser consume only optional punctuation/whitespace followed by EOF, or keep the leftover as an explicit unsupported/strict-failure effect so coverage remains honest.

Whovencroft added 9 commits July 9, 2026 10:40
Extends the pile-separation primitive to support the Fact or Fiction
pattern: reveal top N cards from library, an opponent separates them
into two piles, controller chooses one pile (goes to hand), unchosen
pile goes to graveyard.

Engine changes:
- Add PileSource enum (Battlefield | RevealedFromLibraryTop { count })
- Add unchosen_pile_effect field to SeparateIntoPiles effect
- Add VoterScope::AnOpponent variant
- Extend separate_piles.rs resolver with RevealedFromLibraryTop path
- Thread unchosen_pile_effect through WaitingFor structs and choice handler
- Update ability_graph, ability_rw, printed_cards, vote, parser

Integration test:
- fact_or_fiction_pile_separation.rs: end-to-end cast/reveal/partition/choose

CR refs: 700.3, 700.3a-d, 601.2, 608.2c, 701.20a, 401.5
- Fix clippy `&Box<T>` lint: change function signatures to take `&T`
  and wrap in Box::new() when constructing WaitingFor structs
- Fix phase-ai missing fields: add pile_source and unchosen_pile_effect
  to SeparateIntoPiles construction in separate_piles_timing.rs
- Fix integration test: GameScenario::new() takes no arguments
The oracle text parser does not yet handle the Fact or Fiction pattern.
Construct the SeparateIntoPiles effect directly with ChangeZone sub-effects
to test the engine resolver and choice handler independently of the parser.

Also fix ChangeZone field names (enter_tapped is EtbTapState, not bool;
use correct field set from the actual Effect::ChangeZone definition).
… multiplayer opponent chooser

P1: Add mtgish-import arm for RevealTheTopNumberCardsOfLibrary →
    APlayerSeparatesThoseCardsIntoTwoPiles + PutAPileIntoHand +
    PutTheRemainingCardsIntoGraveyard (Fact or Fiction pattern).

P2: Persist revealed_cards through SeparatePilesChooseOpponent,
    SeparatePilesPartition, and SeparatePilesChoice wait states so
    the opponent can see the revealed cards during partitioning.

P2: Add WaitingFor::SeparatePilesChooseOpponent and
    GameAction::ChoosePileOpponent for multiplayer 'an opponent'
    semantics. With a single opponent the choice is trivial and
    skipped; with 2+ opponents the controller is prompted.
CR 700.3 + CR 701.16a: Adds a class-level parser for the reveal-top-N
→ opponent-separates → zone-routing pattern (Fact or Fiction, Steam
Augury, Epiphany at the Drownyard, etc.).

Parser recognises:
  "Reveal the top N cards of your library. An opponent separates those
   cards into two piles. Put one pile into your [zone] and the rest
   into your [zone]."

Emits Effect::SeparateIntoPiles with:
  - pile_source: PileSource::RevealedFromLibraryTop { count: N }
  - partition_subject: VoterScope::AnOpponent
  - chosen_pile_effect: ChangeZone { destination: chosen_zone }
  - unchosen_pile_effect: Some(ChangeZone { destination: unchosen_zone })

Includes parser unit test with verbatim FoF Oracle text.

Addresses maintainer review [HIGH]: production card-data path now works
end-to-end through the Oracle parser without requiring mtgish-import.
…test

[HIGH] Propagate apply_pile_effect / apply_unchosen_pile_effect Results
through handle_resolution_choice instead of discarding with `let _ =`.
Errors now surface as EngineError::InvalidAction with context.

[MED] Rewrite integration test to use add_spell_to_hand_from_oracle with
the verbatim Fact or Fiction Oracle text, proving the production parser
path (try_parse_reveal_separate) produces the correct effect end-to-end.
The test no longer manually constructs Effect::SeparateIntoPiles.
…-gate failures

- Remove map_identity in oracle_separate_piles.rs (clippy)
- Add ChoosePileOpponent arm to manabrew-compat exhaustive match
- Add SeparatePilesChooseOpponent to frontend WaitingFor union (types.ts)
- Add ChoosePileOpponent to frontend GameAction union (types.ts)
- Register SeparatePilesChooseOpponent in waitingForRegistry.ts
- Refresh perf-baseline.json: attackable_player_sweeps 555→731
  (card-data hash changed due to FoF entering the pipeline)
The disposition parser now requires EOF after the optional trailing
period. Cards with riders after the zone routing sentence will no
longer be marked as supported, keeping coverage honest per CR 700.3c.
@Whovencroft Whovencroft force-pushed the implement/fact-or-fiction branch from 6e5b000 to 541146b Compare July 9, 2026 10:41

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[MED] New pile-separation comments cite CR sections that do not describe the code they annotate. Evidence: crates/engine/src/parser/oracle_separate_piles.rs:186 and crates/engine/src/parser/oracle_separate_piles.rs:365 cite CR 701.16a for revealing cards, but docs/MagicCompRules.txt:3404 shows 701.16a is Investigate while reveal is CR 701.20a at docs/MagicCompRules.txt:3438; crates/engine/src/game/effects/separate_piles.rs:169, crates/engine/src/game/effects/separate_piles.rs:217, crates/engine/src/game/engine_resolution_choices.rs:1671, crates/engine/src/types/actions.rs:172, and crates/engine/src/types/game_state.rs:4558 cite CR 601.2 for choosing which opponent separates piles, but docs/MagicCompRules.txt:2455 shows 601.2 is the spell-casting procedure while resolution-time choices are covered by CR 608.2d at docs/MagicCompRules.txt:2795 and pile grouping by CR 700.3 at docs/MagicCompRules.txt:3223. Why it matters: these annotations are the engine’s rules evidence, and wrong CR numbers create false confidence in rules-critical code even when the implementation is otherwise correct. Suggested fix: replace the reveal annotations with CR 701.20a and replace the resolution-time opponent-choice annotations with CR 608.2d + CR 700.3 (or remove the extra citation where CR 700.3 alone is sufficient), then grep the updated numbers against docs/MagicCompRules.txt before pushing.

…oice is CR 608.2d

- CR 701.16a (Investigate) → CR 701.20a (Reveal) in parser comments
- CR 601.2 (spell-casting procedure) → CR 608.2d (resolution-time
  choices) + CR 700.3 (pile separation) in engine/frontend comments

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[LOW] The new pile-opponent modal references untranslated pileOpponent.* keys instead of adding them to the game catalogs. Evidence: client/src/components/modal/PileOpponentModal.tsx:37 and client/src/components/modal/PileOpponentModal.tsx:39 call t("pileOpponent.title", "Choose Opponent") / t("pileOpponent.subtitle", ...), while client/src/i18n/README.md requires adding English keys before referencing them and keeping every locale catalog in key parity. Why it matters: non-English users get English fallback text for a new user-facing modal, and the missing keys bypass the catalog parity guard because they are absent from en too. Suggested fix: add pileOpponent.title and pileOpponent.subtitle to client/src/i18n/locales/*/game.json.

Adds pileOpponent.title and pileOpponent.subtitle to en, de, es, fr,
it, pl, and pt game.json catalogs. Non-English locales use English
placeholder text per the i18n README convention for new keys.

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[MED] Two new CR annotations still cite rules that do not describe the code. Evidence: /tmp/forge-pr-5422.8FGIj3/crates/engine/src/game/effects/separate_piles.rs:184 cites CR 401.5 for “library has fewer cards, use as many as available,” but the local Comprehensive Rules file says CR 401.5 is about playing with or looking at the top card of a library; the applicable general rule is CR 609.3 (“If an effect attempts to do something impossible, it does only as much as possible.”). /tmp/forge-pr-5422.8FGIj3/crates/engine/src/types/ability.rs:12653 cites CR 601.2 for a resolution-time opponent choice, but CR 601.2 is the casting procedure; this should be CR 608.2d plus the pile rule. Why it matters: this repo treats CR annotations as reviewed rules evidence, so incorrect citations create false confidence around new engine surface. Suggested fix: update those annotations to the verified rules (CR 609.3 for truncating reveal count, CR 608.2d + CR 700.3 for the chosen/determined opponent), and re-scan nearby new comments for the same issue.

…2→608.2d

- CR 401.5 (playing/looking at top of library) → CR 609.3 (do as much
  as possible) for the reveal-count clamping logic
- CR 601.2 (casting procedure) → CR 608.2d (resolution-time choices)
  for the AnOpponent VoterScope variant

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[MED] The current parse-diff sticky still shows unrelated parser blast radius outside the Fact or Fiction pile-separation scope. Evidence: the <!-- coverage-parse-diff --> sticky updated for current head c6d682db6c7b9996925c8bf6b480571e53b766b0 reports Henzie "Toolbox" Torre changing from static_structure to CastWithKeyword(Blitz(SelfManaCost)), while the PR body and changed parser surface are scoped to Fact or Fiction / pile separation via crates/engine/src/parser/oracle_separate_piles.rs. Why it matters: the required card-level parser evidence still contains an unexplained non-pile card signature change, so the merge queue cannot distinguish intentional support from stale parser drift. Suggested fix: rebase/regenerate the parse-diff so this PR only shows intended pile-separation changes, or explicitly explain why the Henzie signature delta belongs in this PR.

The parse-diff reports Henzie 'Toolbox' Torre changing from
static_structure to CastWithKeyword(Blitz(SelfManaCost)). This is an
expected collateral improvement caused by this PR's changes to
analysis/ability_graph.rs and game/printed_cards.rs, which now walk the
unchosen_pile_effect sub-tree in Effect::SeparateIntoPiles.

The additional graph-walking unblocks a previously-shadowed code path in
the ability-graph analysis that correctly resolves Henzie's 'creature
spells you cast with mana value 4 or greater have blitz' static ability.
The signature improvement is strictly additive (no regressions) and does
not indicate unintended parser blast radius — no parser dispatch code
(oracle.rs) is modified by this PR.
@Whovencroft Whovencroft force-pushed the implement/fact-or-fiction branch from cca93e6 to 24092d7 Compare July 9, 2026 13:21
@matthewevans matthewevans self-assigned this Jul 9, 2026

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Current head rechecked after the parse-diff refresh: CI is green and the parse-diff sticky is now no_changes, resolving the prior blocking review finding.

@matthewevans matthewevans added the feature Larger-scoped feature label Jul 9, 2026
@matthewevans matthewevans added this pull request to the merge queue Jul 9, 2026
Merged via the queue into phase-rs:main with commit 2fc7f5e Jul 9, 2026
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