Recent Fixes and Possible coding issues spotted#2
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APGRoboCop wants to merge 665 commits intopongo1231:masterfrom
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Recent Fixes and Possible coding issues spotted#2APGRoboCop wants to merge 665 commits intopongo1231:masterfrom
APGRoboCop wants to merge 665 commits intopongo1231:masterfrom
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pongo1231
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Jun 13, 2021
This is probably more robust than the call I was going to use. Close #2.
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Added TF_MAP_GG for further GunGame support
Added TF_MAP_GG Map Type
GunGame gamemode support
VSH, VIP, and GG bot force class support
Co-Authored-By: caxanga334 <10157643+caxanga334@users.noreply.github.com>
GunGame + Versus Saxton Hale + VIP gamemode support
https: //github.com/caxanga334/rcbot2/commit/7c6eb7636e8872693d8d475f4a5bd0a4b06c3f87 Co-Authored-By: caxanga334 <10157643+caxanga334@users.noreply.github.com>
https: //github.com/caxanga334/rcbot2/commit/ca715454b714fdd9a477b58e8bb313913dcd36ea Co-Authored-By: caxanga334 <10157643+caxanga334@users.noreply.github.com>
Co-Authored-By: caxanga334 <10157643+caxanga334@users.noreply.github.com>
VSH prefix
Reverted changes from master branch
VSH prefix
Pipeline prefix
Pipeball and Versus Saxton Hale support. In Pipeball maps, bots will attack func_physbox entity. In VSH, bots will ignore medkits if they touch them (but they won't ignore health waypoint type). Change was done to avoid Hale bot trying to heal himself with medkits
Added noXteam function to health and ammo waypoint type (For instance, Saxton Hale won't try to go to health waypoint with noXteam for trying to heal himself)
The same thing about medkits for Zombie Infection gamemode
Versus Saxton Hale + Pipeball support
RUSH gamemode PR accepted!
Forgot to add it
PDR map type + cp_graygravel_b2 map support
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I've added my nickname as
[APG]RoboCop[CL]for the comments to indicate and display some possible bugs or memory leaks