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Release notes version 1.2a
SpectreGameDev edited this page Mar 15, 2024
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Dedicated version to fix 1.2 issues.
- Fix Linux compile error (see 3447ebf)
- Fix RangeArmor in gameengine on Linux. (see cdb3415)
- Fix additive movement in CharacterActuator. (see 0c72cb4)
- Fix strange behavior in CharacterActuator. (see 0b5301e)
- Fix SCA_PythonMouse::Recenter() mouse drift. (see 3c0363d)
- Fix broken BLI_STATIC_ASSERT. (see 50e2662)
- Fix old version project comes with all components disabled. (see 8f1c486)
- Fix .fbx .obj import/export. (see d52a8bf)
- Fix Add Torus. (see 0e5f95c)
- Fix python dll. (see a5c32d3)
- Fix critical crash on startup #2. (see 5730d18)
- Fix T88813: Scalable allocator not used on win10. (see 405ed66)
- Fix some issues on MotionActuator. (see 0018b23)
- Fix very OLD warnings in KX_FontObject (see 3c7a31b)
- Fix Cycles (see 4df3730)
- Cleanup: pass const image data to IMB_ibImageFromMemory. (see 6f06e9c)
- Cleanup: Logic Bricks. (see 61fe292)
- DeltaTime To MouseLook Actuator. (see 82e13ab)
- Gameengine deltaTime re-work. (see a1258fb)
- Build/Windows: Preliminary VS 2022 support. (see caa35e8)
- Make the movement the same as before in motionActuator. (see 6c42797)
- Move Engine Type up. (see e22d23e)
- Remove python component auto-execution. (see 9a28dea)