๐ฎ I specialize in building gameplay systems, tools, and mechanics for narrative and systems-driven games.
๐ ๏ธ I enjoy working with Unity (C#), Unreal (Blueprints & C++), and creating custom tools that empower designers.
๐ก Passionate about storytelling, player feedback, and polishing every interaction until it feels just right.
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Hey there! ๐ I'm a gameplay programmer! Iโm all about game mechanics and bringing characters to life through code! ๐ฎ
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AsunderCode
AsunderCode Public๐ ๏ธ C++ Source Code for Asunder โ an Unreal Engine game currently in development. This repository contains only the gameplay C++ code for Asunder. It excludes heavy project files (assets, editor datโฆ
C++
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ForsakenLegacy
ForsakenLegacy PublicForsaken Legacy is a top-down action-fighting RPG where you make your way through a fantasy world to fight gods and take your revenge. You play as Edea, a fallen Moon Goddess seeking revenge and reโฆ
C#
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Shady_Figures
Shady_Figures PublicA visual novel prototype I made using Unity, Fungus and Inky!
C# 2
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