A collection of commonly used software design patterns implemented with practical examples and real-world applications.
This repository was created as part of my learning and exploration of scalable software architecture, maintainable code design, and object-oriented system design principles commonly used in backend and enterprise applications.
- Singleton
- Factory
- Abstract Factory
- Builder
- Adapter
- Decorator
- Facade
- Observer
- Strategy
- Command
- State
- Understand core object-oriented design principles
- Learn reusable software architecture patterns
- Explore practical use-cases of design patterns
- Improve low-level design and maintainable system development skills
- Build intuition for scalable backend and enterprise application design
The concepts implemented here are commonly used in:
- Backend systems
- Enterprise applications
- Scalable APIs
- Workflow systems
- Event-driven architectures
- Production-grade software systems
- C++
- Object-Oriented Programming (OOP)
- SOLID Principles
- Low-Level Design (LLD)
- UML/Class diagrams
- Real-world case studies
- Multi-threaded pattern implementations
- Pattern comparisons and trade-offs****