This project is a simulation of a Window Kill game developed using Java Swing. The project was completed in three phases as part of an advanced programming course. The primary objective was to learn project management, clean coding practices, and improve proficiency in Java Swing and Object-Oriented Programming (OOP). The game involves interactive gameplay where players manage multiple windows and engage in various actions within them.
- Java
- Java Swing for GUI components and game rendering.
- OOP principles for structuring game logic.
- Event listeners for user interactions.
- Modular code for maintainability and extensibility.