Systems & Backend Engineer
Building high-performance, zero-bloat backend architecture and data systems at the edge.
A high-performance gaming platform and data engine for Rainbow Six Siege.
- The Core: Built a low-latency, resilient data scraping architecture designed to process match metrics and player statistics with minimal resource overhead.
- The Stack: Go, Cloudflare Ecosystem (Workers, KV, R2, D1).
Distributed systems and bare-metal infrastructure.
- The Core: Focused on lean hardware utilization, resource optimization, and low-latency networking.
- The Stack: Go, Rust, Systems Tooling.
| Domain | Tools |
|---|---|
| Languages | Go, Rust, TypeScript, Python |
| Edge & Data | Cloudflare (Workers, KV, R2, D1), Zero Trust Tunnels |
| Environment | Linux, tmux, Ghostty, Minimalist CLI Tooling |
- GitHub: github.com/ryzm
- Email: hi@ryzm.cc
Prioritizing mechanical sympathy over developer bloat. If it uses too much RAM, rewrite it.



