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15 changes: 0 additions & 15 deletions .changeset/rust-sdk-crate.md

This file was deleted.

16 changes: 16 additions & 0 deletions CHANGELOG.md
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# kit

## 2.2.0

### Minor Changes

- 36477ba: Rust SDK: new `shellcade-kit` crate at `rust/` — author a shellcade game in
Rust as a `Game`/`Handler` impl plus `shellcade_game!(MyGame)`, with the SDK
owning the entire ABI v2 frame-delta discipline (per-player baselines,
host-authoritative epochs, keyframe bootstrap/roster invalidation, and the
in-call keyframe retry on epoch rejection). Tolerant input decoding delivers a
typed `Input::Char/Key` sum or drops the event; game crates build with
`#![forbid(unsafe_code)]`. Ships as a git dependency pinned to the kit release
tag (`shellcade-kit new --rust` scaffolds it). The byte-verified RUN-LIST
delta encoder moved from `crossverify` into the crate; crossverify now
path-depends on it as the golden-vector harness, still byte-identical to the
Go reference encoder.

## 2.1.1

### Patch Changes
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "kit",
"version": "2.1.1",
"version": "2.2.0",
"private": true,
"description": "Version management for the shellcade gamekit (Go module + CLI). Versions and changelogs are driven by changesets; binaries by GoReleaser.",
"scripts": {
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2 changes: 1 addition & 1 deletion rust/Cargo.toml
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[package]
name = "shellcade-kit"
version = "2.1.1"
version = "2.2.0"
edition = "2021"
# #[unsafe(no_mangle)] (emitted by shellcade_game! so expansions survive
# edition-2024 game crates) stabilized in 1.82.
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