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tomkadwill edited this page Feb 5, 2012 · 8 revisions

ShinyMUD

Harken back to ye-olden days, when the need for high adventure was combined with the reigning technology of the 56-K modem to produce the most advanced online entertainment of its day: the text-based multiplayer adventure game!*

Now you can indulge your nostalgia with ShinyMUD, a fledgling text-based adventure game based on the Multi-User-Dungeons of old, written entirely in Python. Our intention is to create a code-base that's easy to extend, edit, and develop, so that you can create the game you always wanted to play.

See below to connect to our game server to see what we're up to, or download our code-base to develop and host your very own game.

*yes, we're being funny. But seriously, hyperbole aside, those were awesome.

I want to see ShinyMUD in action!

host: IncendiarySoftware.com
port: 4111

Awesome! You can use your favorite telnet client to connect to the latest version of ShinyMUD using the host and port above. For more information on connecting or telnet clients, see HelpConnect Connecting to ShinyMUD. For help on playing the game, see the other guides below.

Happy mudding!

Help and Guides For Playing

I want to use the ShinyMUD codebase to run my own MUD!

Double awesome! Follow the steps below and you should be up and running in no time.

  1. First, make sure you have the following software requirements:
    • OS: Linux/Unix or Mac OSX (Windows is hopefully coming soon!)
    • [http://www.python.org/ Python 2.6] or higher
  2. Get the code from our github repository:
    • You can either run this familiar command it terminal:
      git clone http://github.com/shinymud/ShinyMUD.git
    • Or, if you'd rather download a zip/tar version, go here.
  3. From the src/shinymud/ directory, run the following command:
    python main.py setup

Check out the README file for more information.

Developing ShinyMUD

Check out the development documentation here.

Contact Us

Questions? Comments? Bug reports? Feature requests? Haikus?

Contact us at: shiny@IncendiarySoftware.com

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