Releases: sourcels/global-datapacks
Releases · sourcels/global-datapacks
Global Datapacks 1.1.1
Fixes & Enhancements
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New Configuration Screen: Added a dedicated config menu (accessible via Mod Menu) to customize mod behavior.
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Datapack Embedding Logic: Re-introduced the ability to keep unselected datapacks in the world's folder.
- You can now toggle whether "inactive" datapacks (those not explicitly enabled during world creation) should be kept in the world save folder in a disabled state or deleted entirely.
- This is controlled via the new "Embed inactive datapacks" option in the config screen.
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Expanded Localization: Added support for 17 languages, including Swedish, Traditional Chinese, and many more!
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Improved Metadata: Added a recommended version for Mod Menu in the mod's metadata to ensure the best compatibility and ease of access to the new settings screen.
Global Datapacks 1.1.0
Fixes & Enhancements
- Datapack Copy Optimization: Fixed an issue where
datapacksrejected by the player in the world creation menu were still copied to the world's datapacks folder (in a disabled state). Now, only the packs explicitly selected by the player are transferred to the save folder, preventing unnecessary file clutter in the new world.
Technical Changes
- Cleanup Injection: A new Mixin injection point has been added to the world creation process (
CreateWorldScreen). This interceptor automatically cleans up the temporary directory by removing all unapplied datapacks right before the final world files are copied. - Optional Dependency Added: The Mod Menu mod (any version) has been added as an optional dependency in
fabric.mod.jsonfor better integration and user experience.
Global Datapacks 1.0.0
Added optimisattion.