Skip to content

Releases: sourcels/global-datapacks

Global Datapacks 1.1.1

17 Jan 03:50

Choose a tag to compare

Fixes & Enhancements

  • New Configuration Screen: Added a dedicated config menu (accessible via Mod Menu) to customize mod behavior.

  • Datapack Embedding Logic: Re-introduced the ability to keep unselected datapacks in the world's folder.

    • You can now toggle whether "inactive" datapacks (those not explicitly enabled during world creation) should be kept in the world save folder in a disabled state or deleted entirely.
    • This is controlled via the new "Embed inactive datapacks" option in the config screen.
  • Expanded Localization: Added support for 17 languages, including Swedish, Traditional Chinese, and many more!

  • Improved Metadata: Added a recommended version for Mod Menu in the mod's metadata to ensure the best compatibility and ease of access to the new settings screen.

Global Datapacks 1.1.0

01 Jan 05:14

Choose a tag to compare

Fixes & Enhancements

  • Datapack Copy Optimization: Fixed an issue where datapacks rejected by the player in the world creation menu were still copied to the world's datapacks folder (in a disabled state). Now, only the packs explicitly selected by the player are transferred to the save folder, preventing unnecessary file clutter in the new world.

Technical Changes

  • Cleanup Injection: A new Mixin injection point has been added to the world creation process (CreateWorldScreen). This interceptor automatically cleans up the temporary directory by removing all unapplied datapacks right before the final world files are copied.
  • Optional Dependency Added: The Mod Menu mod (any version) has been added as an optional dependency in fabric.mod.json for better integration and user experience.

Global Datapacks 1.0.0

29 Dec 20:27

Choose a tag to compare

Added optimisattion.