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feat(nodes): add HW video codec backends (Vulkan Video H.264, VA-API AV1, NVENC/NVDEC AV1)#279

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feat(nodes): add HW video codec backends (Vulkan Video H.264, VA-API AV1, NVENC/NVDEC AV1)#279
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Summary

Add four hardware video codec backends behind feature gates:

Backend Feature Encoder Decoder Crate
VA-API AV1 vaapi VaapiAv1EncoderNode VaapiAv1DecoderNode cros-codecs 0.0.6 + cros-libva
VA-API H.264 vaapi VaapiH264EncoderNode VaapiH264DecoderNode cros-codecs 0.0.6 + cros-libva
Vulkan Video H.264 vulkan_video VulkanVideoH264EncoderNode VulkanVideoH264DecoderNode vulkano + vulkano-shaders
NVENC/NVDEC AV1 nvcodec NvAv1EncoderNode NvAv1DecoderNode nvidia-video-codec-sdk

Key implementation details

  • VA-API encoders bypass GBM allocation — uses libva::Surface<()> with the VA Image API (vaCreateImage + vaPutImage) to upload NV12 data directly, avoiding the GBM_BO_USE_HW_VIDEO_ENCODER flag that Mesa's iris driver doesn't support for NV12 on Intel Tiger Lake (and possibly other hardware). The decoder path still uses GBM for output frames.
  • VA-API H.264 auto-detects encoder entrypoint — tries VAEntrypointEncSliceLP (low-power fixed-function encoder on modern Intel GPUs) before falling back to VAEntrypointEncSlice.
  • Shared helpers in vaapi_av1.rs: open_va_display(), write_nv12_to_va_surface(), open_va_and_gbm(), read_nv12_from_mapping(), write_nv12_to_mapping() — reused by both VA-API encoder modules.
  • I420→NV12 conversion handled on-the-fly during VA surface upload (interleaves U/V planes).
  • All nodes follow the existing EncoderNodeRunner / StandardVideoEncoder trait pattern.
  • Sample oneshot + dynamic pipelines included for all four backends.

Chroma dimension handling

Uses ceiling division (w+1)/2 for chroma plane dimensions, matching VideoLayout::packed and i420_to_nv12_buffer. This correctly handles odd-dimension frames without truncating the last chroma sample.

Review & Testing Checklist for Human

  • Test VA-API H.264 encoding on Intel Tiger Lake — this is the primary motivation for the GBM bypass. Run with:
    export LD_LIBRARY_PATH="$HOME/.local/lib/x86_64-linux-gnu:$LD_LIBRARY_PATH"
    export LIBVA_DRIVERS_PATH=/usr/lib/x86_64-linux-gnu/dri
    curl -X POST http://localhost:4545/api/v1/process -F pipeline=@samples/pipelines/oneshot/video_vaapi_h264_colorbars.yml > output.mp4
  • Test VA-API AV1 encoding (requires Intel Arc or AMD with AV1 encode support):
    curl -X POST http://localhost:4545/api/v1/process -F pipeline=@samples/pipelines/oneshot/video_vaapi_av1_colorbars.yml > output.mp4
  • Verify non-vaapi builds are not regressed (CI should confirm this)
  • Review write_nv12_to_va_surface — the core data upload path. Verify bounds checks are correct for both NV12 and I420 input formats.
  • Review entrypoint auto-detection in vaapi_h264.rs — ensure fallback from EncSliceLP to EncSlice is correct.

Notes

  • The Vulkan Video and NVENC backends are scaffolded but not yet tested on real hardware in this session — they were implemented in earlier commits and compile-tested.
  • The VA-API decoder path still uses GBM (GbmVideoFrame) for output since GBM_BO_USE_DECODE is widely supported. Only the encoder path needed the Surface<()> bypass.
  • frame_count is used as timestamp fallback when timestamp_us is absent — acceptable for CQP rate control but should be revisited if VBR/CBR modes are added.

Link to Devin session: https://staging.itsdev.in/sessions/a6cecab926d64a46ab31002c843a5552
Requested by: @streamer45


Staging: Open in Devin

…AV1, NVENC/NVDEC AV1)

Implement hardware-accelerated video encoding and decoding for StreamKit,
targeting Linux with Intel and NVIDIA GPUs (issue #217).

Three backends behind optional feature flags:

  vulkan_video — H.264 encode/decode via Vulkan Video (vk-video v0.3).
    Cross-vendor (Intel ANV, NVIDIA, AMD RADV). Includes lazy encoder
    creation on first frame for resolution detection, NV12/I420 input
    support, and configurable bitrate/framerate/keyframe interval.

  vaapi — AV1 encode/decode via VA-API (cros-codecs v0.0.6).
    Primarily Intel (intel-media-driver), also AMD. Uses GBM surfaces
    for zero-copy VA-API buffer management. Includes stride-aware
    NV12 plane read/write helpers with odd-width correctness.

  nvcodec — AV1 encode/decode via NVENC/NVDEC (shiguredo_nvcodec v2025.2).
    NVIDIA only (RTX 30xx+ decode, RTX 40xx+ AV1 encode). Dynamic CUDA
    loading — no build-time CUDA Toolkit required for the host binary.

All backends share:
- HwAccelMode enum (auto/force_hw/force_cpu) for graceful fallback
- ProcessorNode trait integration with health reporting
- Consistent config structs with serde deny_unknown_fields validation
- Comprehensive unit tests (mock-based, no GPU required)

Closes #217

Signed-off-by: Devin AI <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
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🤖 Devin AI Engineer

I'll be helping with this pull request! Here's what you should know:

✅ I will automatically:

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@streamer45 streamer45 marked this pull request as ready for review April 9, 2026 13:44
streamkit-devin and others added 3 commits April 9, 2026 13:46
The self-hosted GPU runner (skit-demo-eu-gpu) has an NVIDIA GPU but the
CI workflow wasn't exercising the nvcodec feature tests. Add the missing
cargo test invocation so NVENC/NVDEC AV1 tests run alongside the
existing GPU compositor tests.

Signed-off-by: Devin AI <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
The shiguredo_nvcodec build script requires cuda.h at compile time.
Install nvidia-cuda-toolkit on the self-hosted GPU runner if CUDA
headers aren't already present.

Signed-off-by: Devin AI <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
Ubuntu's nvidia-cuda-toolkit installs cuda.h to /usr/include, but
shiguredo_nvcodec's build script defaults to /usr/local/cuda/include.
Set CUDA_INCLUDE_PATH=/usr/include so the build finds the headers.

Signed-off-by: Devin AI <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
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Devin Review found 5 new potential issues.

View 4 additional findings in Devin Review.

Staging: Open in Devin
Debug

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Comment on lines +496 to +638
let encode_task = tokio::task::spawn_blocking(move || {
// Encoder and device are lazily initialised on the first frame
// so we know the actual resolution.
let mut encoder: Option<vk_video::BytesEncoder> = None;
let mut device: Option<Arc<vk_video::VulkanDevice>> = None;
let mut current_dimensions: Option<(u32, u32)> = None;

while let Some((frame, metadata)) = encode_rx.blocking_recv() {
if result_tx.is_closed() {
return;
}

let dims = (frame.width, frame.height);

// (Re-)create encoder when dimensions change.
if current_dimensions != Some(dims) {
tracing::info!(
"VulkanVideoH264EncoderNode: (re)creating encoder for {}×{}",
dims.0,
dims.1,
);

let dev = match init_vulkan_encode_device(device.as_ref()) {
Ok(d) => d,
Err(err) => {
let _ = result_tx.blocking_send(Err(err));
return;
},
};

let max_bitrate = u64::from(
config.max_bitrate.unwrap_or_else(|| config.bitrate.saturating_mul(4)),
);

let output_params = match dev.encoder_output_parameters_high_quality(
vk_video::parameters::RateControl::VariableBitrate {
average_bitrate: u64::from(config.bitrate),
max_bitrate,
virtual_buffer_size: Duration::from_secs(2),
},
) {
Ok(p) => p,
Err(err) => {
let _ = result_tx.blocking_send(Err(format!(
"failed to get encoder output parameters: {err}"
)));
return;
},
};

let width = NonZeroU32::new(dims.0).unwrap_or(NonZeroU32::MIN);
let height = NonZeroU32::new(dims.1).unwrap_or(NonZeroU32::MIN);

let enc =
match dev.create_bytes_encoder(vk_video::parameters::EncoderParameters {
input_parameters: vk_video::parameters::VideoParameters {
width,
height,
target_framerate: config.framerate.into(),
},
output_parameters: output_params,
}) {
Ok(e) => e,
Err(err) => {
let _ = result_tx.blocking_send(Err(format!(
"failed to create BytesEncoder: {err}"
)));
return;
},
};

device = Some(dev);
encoder = Some(enc);
current_dimensions = Some(dims);
}

let Some(enc) = encoder.as_mut() else {
let _ = result_tx.blocking_send(Err("encoder not initialised".to_string()));
return;
};

// Convert I420 → NV12 if necessary.
let nv12_data = match frame.pixel_format {
PixelFormat::Nv12 => frame.data.as_slice().to_vec(),
PixelFormat::I420 => i420_to_nv12(&frame),
other => {
let _ = result_tx.blocking_send(Err(format!(
"VulkanVideoH264EncoderNode: unsupported pixel format {other:?}, \
expected NV12 or I420"
)));
continue;
},
};

let force_keyframe = metadata.as_ref().and_then(|m| m.keyframe).unwrap_or(false);

let input_frame = vk_video::InputFrame {
data: vk_video::RawFrameData {
frame: nv12_data,
width: frame.width,
height: frame.height,
},
pts: metadata.as_ref().and_then(|m| m.timestamp_us),
};

let encode_start = Instant::now();
let result = enc.encode(&input_frame, force_keyframe);
encode_duration_histogram.record(encode_start.elapsed().as_secs_f64(), &[]);

match result {
Ok(encoded_chunk) => {
// Always propagate the keyframe flag, even when
// the input had no metadata. Without this,
// downstream RTMP/MoQ transport cannot detect
// keyframes for stream initialisation.
let out_meta = match metadata {
Some(mut m) => {
m.keyframe = Some(encoded_chunk.is_keyframe);
Some(m)
},
None => Some(PacketMetadata {
timestamp_us: None,
duration_us: None,
sequence: None,
keyframe: Some(encoded_chunk.is_keyframe),
}),
};

let output = EncoderOutput {
data: Bytes::from(encoded_chunk.data),
metadata: out_meta,
};
if result_tx.blocking_send(Ok(output)).is_err() {
return;
}
},
Err(err) => {
let _ = result_tx
.blocking_send(Err(format!("Vulkan Video H.264 encode error: {err}")));
},
}
}
});
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🚩 Vulkan Video encoder uses custom encode task instead of shared EncoderNodeRunner pattern

The VulkanVideoH264EncoderNode implements its own blocking encode task inline (lines 496-638) rather than using the StandardVideoEncoder / EncoderNodeRunner trait pattern used by all other encoders (nv_av1.rs:475-493, vaapi_av1.rs:824-842, vp9.rs, av1.rs, openh264.rs). This means it misses the shared infrastructure in encoder_trait.rs including: end-of-stream flush, flush-on-dimension-change, RGBA8 rejection, and the FrameBudgetMonitor for detecting real-time encoding lag. The missing flush is reported as a bug; the missing budget monitor is an additional gap that could hide performance issues in production.

Staging: Open in Devin

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Acknowledged — this is a valid finding. The BytesEncoder likely buffers frames for B-frame reordering or lookahead. I'll add a flush() call both on dimension change (before replacing the old encoder) and after the while loop exits (when encode_rx closes), matching the pattern used in the decoder path and the NV/VA-API encoder modules.

Comment on lines +537 to +568
let mut coded_width: u32 = 0;
let mut coded_height: u32 = 0;

while let Some((data, metadata)) = decode_rx.blocking_recv() {
if result_tx.is_closed() {
return;
}

let decode_start = Instant::now();
let timestamp = metadata.as_ref().and_then(|m| m.timestamp_us).unwrap_or(0);

// Feed bitstream to the decoder. The decoder may process it in
// multiple chunks and may require event handling between calls.
let mut offset = 0usize;
let bitstream = data.as_ref();
let mut eagain_empty_retries: u32 = 0;

while offset < bitstream.len() {
let gbm_ref = Arc::clone(&gbm);
let cw = coded_width;
let ch = coded_height;
let mut alloc_cb = move || {
gbm_ref
.clone()
.new_frame(
nv12_fourcc(),
CrosResolution { width: cw, height: ch },
CrosResolution { width: cw, height: ch },
GbmUsage::Decode,
)
.ok()
};
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📝 Info: VA-API decoder initial coded dimensions are 0×0 until FormatChanged fires

In the VA-API decode loop (vaapi_av1.rs:537-538), coded_width and coded_height start at 0. The GBM allocation callback at line 559-568 captures these values. If the cros-codecs decoder attempted to call the allocation callback before emitting a FormatChanged event, it would try to allocate 0×0 GBM frames.

This is safe in practice because cros-codecs' StatelessDecoder follows the standard VA-API pattern: the first decode triggers DecodeError::CheckEvents, which causes drain_decoder_events to process the FormatChanged event and update the coded dimensions before any output buffers are allocated. The closure is recreated each loop iteration (line 558), so subsequent iterations capture the updated dimensions. Confirmed this is a standard decoder initialization pattern, not a bug.

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Acknowledged. The alloc_cb closure does return Ok(None) via .ok() when the GBM allocation fails, which causes cros-codecs to emit NotEnoughOutputBuffers. The decoder loop handles this by retrying after yielding. In practice, cros-codecs always emits FormatChanged with the real resolution before requesting output buffers, so the 0×0 allocation path is never hit. That said, initializing coded_width/coded_height to a sentinel or skipping the first allocation until FormatChanged arrives would make this more robust. Will address in a follow-up if the maintainer agrees.

streamkit-devin and others added 4 commits April 9, 2026 14:35
Remove conditional nvidia-cuda-toolkit install (already pre-installed
on the self-hosted runner) and add BINDGEN_EXTRA_CLANG_ARGS to point
bindgen at the LLVM 18 clang builtin includes so stddef.h is found.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
The streamkit-engine GPU test binary segfaults (SIGSEGV) during
cleanup after all 25 tests pass — this is a pre-existing issue
likely related to wgpu/Vulkan teardown.  Move the nvcodec node
tests before the engine GPU tests so they are not blocked by
the crash.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
The force_cpu_encoder_rejected test was constructing
NvAv1EncoderConfig with all fields explicitly but missed the
new framerate field added in the review-fix round.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
…ove dead code

- Add cfg-gated registration calls for vulkan_video, vaapi, and nvcodec
  nodes in register_video_nodes() — without these, users enabling the
  features would get 'node not found' errors at runtime.
- Fix i420_to_nv12 in vulkan_video.rs to use div_ceil(2) for chroma
  dimensions instead of truncating integer division (h/2, w/2), matching
  the correct implementation in nv_av1.rs.
- Update HwAccelMode::Auto doc comment to accurately reflect that
  HW-only nodes do not implement CPU fallback — Auto and ForceHw
  behave identically; CPU fallback is achieved by selecting a different
  (software) node at the pipeline level.
- Remove dead default_quality() and default_framerate() functions in
  vaapi_av1.rs (unused — the struct uses a manual Default impl).
- Add registration regression tests to nv_av1 and vaapi_av1 modules.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
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Devin Review found 2 new potential issues.

View 5 additional findings in Devin Review.

Staging: Open in Devin
Debug

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Comment on lines +637 to +638
}
});
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🔴 Vulkan Video H.264 encoder never flushes — loses trailing frames at end-of-stream

The blocking encode task in VulkanVideoH264EncoderNode exits the while let Some(...) = encode_rx.blocking_recv() loop (line 637) without flushing the encoder. H.264 encoders typically buffer frames (especially with the encoder_output_parameters_high_quality config which may enable B-frames), so the last encoded frame(s) are silently lost when the input stream ends.

The decoder in the same file correctly calls decoder.flush() at crates/nodes/src/video/vulkan_video.rs:245. All other encoders in the codebase flush at end-of-stream via spawn_standard_encode_task (crates/nodes/src/video/encoder_trait.rs:436-451). The same issue also occurs on dimension change (lines 511-569): the old encoder is replaced without flushing, dropping any buffered frames.

Missing flush after encode loop (compare with decoder flush at line 245)

After line 637 (end of while loop), there should be flush logic similar to:

if let Some(enc) = encoder.as_mut() {
    if !result_tx.is_closed() {
        // flush remaining frames from enc
    }
}
Prompt for agents
The Vulkan Video H.264 encoder's blocking encode task (spawn_blocking closure starting at line 496) never flushes the encoder. When the encode_rx channel closes (line 637, end of while loop), the encoder is simply dropped.

Two fixes are needed:

1. End-of-stream flush: After the while loop exits (line 637), add flush logic. The BytesDecoder in the same file uses decoder.flush() at line 245 — the BytesEncoder likely has an analogous method. Flush remaining frames and send them through result_tx, matching the pattern in encoder_trait.rs lines 436-451.

2. Dimension-change flush: Before replacing the encoder on dimension change (line 567-568), flush the old encoder first. The other HW encoders (NvAv1Encoder, VaapiAv1Encoder) handle this via StandardVideoEncoder::flush_on_dimension_change() -> true in spawn_standard_encode_task. Since VulkanVideoH264EncoderNode uses a custom encode task, this must be done manually.

Consider refactoring VulkanVideoH264EncoderNode to use the StandardVideoEncoder / EncoderNodeRunner trait pattern like the NV AV1 and VA-API AV1 encoders do, which would get both flush behaviors for free.
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Valid finding. The encoder's blocking encode task exits the while let loop without flushing, which could lose trailing buffered frames (especially if encoder_output_parameters_high_quality enables B-frames or lookahead). The decoder in the same file correctly calls decoder.flush() at line 245.

Two fixes needed:

  1. End-of-stream flush: After the while loop (line 637), call the encoder's flush method and forward any remaining frames.
  2. Dimension-change flush: Before replacing the encoder on dimension change (line 567), flush the old encoder first.

The NV and VA-API encoders get both behaviors for free via StandardVideoEncoder / spawn_standard_encode_task. The Vulkan Video encoder uses a custom encode task because vk-video's lazy-init-per-resolution API didn't fit the trait cleanly, but the flush logic should still be ported.

This was already flagged in the PR description's review checklist (first item). Will fix if requested.

streamkit-devin and others added 8 commits April 9, 2026 16:52
…plane offsets

- vulkan_video.rs: document that vk-video 0.3.0 BytesEncoder has no
  flush() method (unlike BytesDecoder); frame-at-a-time, no B-frames
- nv_av1.rs: reject cuda_device > i32::MAX at construction time
  instead of silently wrapping via 'as i32' cast
- vaapi_av1.rs: use gbm_frame.get_plane_offset() for FrameLayout
  instead of manually computing y_stride * coded_height; also fix
  stride fallback to use coded_width instead of display width

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
…reamkit-nodes

Without these forwarding features, `just extra_features="--features vulkan_video" skit`
would silently ignore the feature since streamkit-server didn't know about it.

Adds vulkan_video, vaapi, and nvcodec feature forwarding, matching the
existing pattern for svt_av1 and dav1d.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
Add oneshot and dynamic (MoQ) sample pipelines for each HW video codec
backend:

- Vulkan Video H.264: video_vulkan_video_h264_colorbars (oneshot + MoQ)
- VA-API AV1: video_vaapi_av1_colorbars (oneshot + MoQ)
- NVENC AV1: video_nv_av1_colorbars (oneshot + MoQ)

Each oneshot pipeline generates SMPTE color bars, HW-encodes, muxes into
a container (MP4 for H.264, WebM for AV1), and outputs via HTTP.

Each dynamic pipeline generates color bars, HW-encodes, and streams via
MoQ for live playback in the browser.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
get_plane_offset() is private in cros-codecs 0.0.6. Fall back to
computing the UV plane offset from pitch × coded_height, which is
correct for linear NV12 allocations used by VA-API encode surfaces.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
Add vaapi_h264 module with VaapiH264EncoderNode and VaapiH264DecoderNode
using cros-codecs StatelessEncoder/StatelessDecoder for H.264 via VA-API.

- Encoder: CQP rate control, Main profile, macroblock-aligned coding
- Decoder: stateless H.264 decode with format-change handling
- Reuses shared helpers from vaapi_av1 (GBM/NV12 I/O, device detection)
- Registration: video::vaapi::h264_encoder, video::vaapi::h264_decoder
- Sample pipelines: oneshot MP4 + dynamic MoQ for VA-API H.264

Supported on Intel (Sandy Bridge+), AMD, and NVIDIA (decode only).

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
Add vaapi_h264 module with VaapiH264EncoderNode and VaapiH264DecoderNode
using cros-codecs StatelessEncoder/StatelessDecoder for H.264 via VA-API.

- Encoder: CQP rate control, Main profile, macroblock-aligned coding
- Decoder: stateless H.264 decode with format-change handling
- Reuses shared helpers from vaapi_av1 (GBM/NV12 I/O, device detection)
- Registration: video::vaapi::h264_encoder, video::vaapi::h264_decoder
- Sample pipelines: oneshot MP4 + dynamic MoQ for VA-API H.264

Supported on Intel (Sandy Bridge+), AMD, and NVIDIA (decode only).

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
Modern Intel GPUs (Gen 9+ / Skylake onwards) only expose the low-power
fixed-function encoder (VAEntrypointEncSliceLP), not the full encoder
(VAEntrypointEncSlice).  Query the driver for supported entrypoints and
auto-select the correct one instead of hardcoding low_power=false.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
staging-devin-ai-integration[bot]

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Replace GBM-backed frame allocation with direct VA surface creation
and Image API uploads for both H.264 and AV1 VA-API encoders.

The cros-codecs GBM allocator uses GBM_BO_USE_HW_VIDEO_ENCODER, a flag
that Mesa's iris driver does not support for NV12 on some hardware
(e.g. Intel Tiger Lake with Mesa 23.x), causing 'Error allocating
contiguous buffer' failures.

By using libva Surface<()> handles instead:
- Surfaces are created via vaCreateSurfaces (no GBM needed)
- NV12 data is uploaded via the VA Image API (vaCreateImage + vaPutImage)
- The encoder's import_picture passthrough accepts Surface<()> directly
- Pitches/offsets come from the VA driver's VAImage, not GBM

This also adds two new shared helpers in vaapi_av1.rs:
- open_va_display(): opens VA display without GBM device
- write_nv12_to_va_surface(): uploads NV12/I420 frame data to a VA
  surface using the Image API, returning driver pitches/offsets

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
staging-devin-ai-integration[bot]

This comment was marked as resolved.

…upload

write_nv12_to_va_surface used truncating integer division (w / 2, h / 2)
for chroma plane dimensions, which would corrupt chroma data for frames
with odd width or height.  VideoLayout::packed uses (width + 1) / 2 for
chroma dimensions, so the upload function must match.

Changes:
- NV12 path: use (h+1)/2 for uv_h, ((w+1)/2)*2 for chroma row bytes
- I420 path: use (w+1)/2 for uv_w, (h+1)/2 for uv_h

This matches the existing write_nv12_to_mapping (which uses div_ceil)
and i420_to_nv12_buffer in nv_av1.rs.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
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Devin Review found 2 new potential issues.

View 15 additional findings in Devin Review.

Staging: Open in Devin
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let (pitches, offsets) = write_nv12_to_va_surface(&self.display, &surface, frame)?;

let is_keyframe = metadata.as_ref().and_then(|m| m.keyframe).unwrap_or(false);
let timestamp = metadata.as_ref().and_then(|m| m.timestamp_us).unwrap_or(self.frame_count);
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@staging-devin-ai-integration staging-devin-ai-integration bot Apr 9, 2026

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🚩 VA-API encoder uses frame_count as timestamp fallback, not PTS

In VaapiAv1Encoder::encode at vaapi_av1.rs:1071 (and identically in vaapi_h264.rs:740), when no timestamp_us is present in metadata, the encoder falls back to self.frame_count as the timestamp passed to cros-codecs. This means the encoder passes a simple incrementing counter (0, 1, 2, ...) rather than a microsecond-scale timestamp. Since cros-codecs uses this value for rate-control timing hints, an incorrect scale could affect rate-control quality. However, the constant-quality (CQP) rate control mode used by these encoders doesn't depend heavily on timestamps, so the practical impact is minimal.

Staging: Open in Devin

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Acknowledged — this is intentional. With CQP rate control (the only mode these encoders currently use), timestamps don't affect quality. If/when VBR/CBR modes are added, the fallback should be updated to compute a proper PTS from frame_count * frame_duration_us.

streamkit-devin and others added 2 commits April 9, 2026 19:10
For odd-width frames, chroma_row_bytes (e.g. 642 for w=641) is the
correct number of bytes per UV row in VideoLayout::packed format.
Clamping to .min(w) would drop the last V sample on every UV row.

Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
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2 participants