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Arena-style workloads (allocate many, discard all) currently require per-object tlsf_free() calls. tlsf_pool_reset() clears the FL/SL bitmaps, resets bin pointers to the sentinel, and reconstructs a single free block plus sentinel -- the same layout tlsf_pool_init() produces. Pools extended via tlsf_append_pool() retain their full expanded capacity across resets. This also adds check_sentinel() after sentinel construction in tlsf_pool_init() for debug-mode invariant enforcement.
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Arena-style workloads (allocate many, discard all) currently require per-object tlsf_free() calls. tlsf_pool_reset() clears the FL/SL bitmaps, resets bin pointers to the sentinel, and reconstructs a single free block plus sentinel -- the same layout tlsf_pool_init() produces. Pools extended via tlsf_append_pool() retain their full expanded capacity across resets.
This also adds check_sentinel() after sentinel construction in tlsf_pool_init() for debug-mode invariant enforcement.
Summary by cubic
Add a bounded-time bulk reset for static TLSF pools to support arena-style “allocate many, discard all” workloads. Also adds a debug sentinel check during pool initialization.
New Features
Migration
Written for commit 3bfefcc. Summary will update on new commits.