Set Unused Blocks to Inactive#64
Open
kenmiller521 wants to merge 1 commit into
Open
Conversation
During load time all the tiles on the board are set to be inactive. During gameplay the tiles in the player's view will be active. As the player moves around blocks will become active. There is a timer that after a designated amount goes through board and resets or "refreshing" the board so that any tile outside of the player's view is inactive. This increases the performance on both the PC and Mobile build. NECESSARY: A new tag "WallTile" needs to be created and all the tiles in the Wall Tiles array needs to have that tag applied to them. I am not including the tag and the updated wall tiles as this could cause merge conflicts.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
During load time all the tiles on the board are set to be inactive.
During gameplay the tiles in the player's view will be active. As the
player moves around blocks will become active. There is a timer that
after a designated amount goes through board and resets or "refreshing"
the board so that any tile outside of the player's view is inactive.
This increases the performance on both the PC and Mobile build.
NECESSARY:
A new tag "WallTile" needs to be created and all the tiles in the Wall
Tiles array needs to have that tag applied to them. I am not including
the tag and the updated wall tiles as this could cause merge conflicts.