Movable point, spot, and area lights with pre-baked 3D occlusion volumes — the dynamic-light counterpart to Unity 6.0+ Adaptive Probe Volumes.
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Updated
Apr 29, 2026 - C#
Movable point, spot, and area lights with pre-baked 3D occlusion volumes — the dynamic-light counterpart to Unity 6.0+ Adaptive Probe Volumes.
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