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Android (arm64) port of Command & Conquer: Generals - Zero Hour, built on the GPLv3 GeneralsX engine via SDL3 + DXVK (D3D8->Vulkan) on Mali. Touch controls, on-device rendering/audio fixes, self-contained packaging. Bring your own retail game files.
Run C&C Generals: Zero Hour natively on Apple Silicon (macOS) via GeneralsX — plus an AI 4× HD texture-pack builder. Tools + config only; bring your own game.