☁️ Volumetric path tracer using cuda
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Updated
Jan 19, 2024 - C++
☁️ Volumetric path tracer using cuda
Voxel Terrain Generator for Unity ECS
An open-source companion app for ModRetro Chromatic. Play on any screen, relive your best moments, never lose a secret, and make it look perfect
基于AI驱动的高效视频编辑器:OpenGL 着色器渲染到前端 Canvas,GPU→CPU 像素传输,本地文件系统访问
A modern, GPU-accelerated Python UI framework with Flexbox-like layouts, reactive events, and beautiful default styling.
live and interactive desktop wallpaper
Cross-platform terminal emulator for deterministic rendering, VT correctness, GPU-accelerated performance, and modern SSH workflows.
A CAD application built with Rust — 2D/3D drawing, DWG/DXF support, and GPU-accelerated rendering
A cross-platform CSS-styled UI framework for Rust. Build beautiful desktop apps with familiar CSS syntax, Tailwind-inspired theming, GPU-accelerated rendering, and 30+ widgets.
A mesmerizing glowing heart animation built with WebGL and GLSL shaders. Uses quadratic Bézier curves, GPU fragment shaders, and canvas visualization to create real-time pulsing glow trails. Perfect for shader art, creative coding, and Valentine’s Day projects.
Next-gen Android terminal. Rust-powered, GPU-accelerated, AI-native. Kotlin + Compose + wgpu + Gemma 4. Apache 2.0.
雷神 Raijin — the terminal-first Agentic Development Environment. Built in Rust on our own GPU UI framework (Inazuma). World-first: per-command GPU block grids, native Nushell structured output, and TUI-aware block rendering. 97 context chips and 715 CLI completions built into the binary. Zero plugins. Zero compromises.
An interactive 2D fractal playground that runs entirely in the browser. It uses WebGL for fast GPU rendering, plus a JavaScript/Web Worker CPU refinement path for crisp deep-zoom detail.
Drift — A fast, beautiful remote desktop client for macOS & Linux. Built with Rust, Tauri, React, IronRDP, and wgpu.
AuraPlayer is a high-performance cross-platform desktop media playback engine written in Kotlin. It uses JNI and JAWT to bridge the JVM with native GPU-accelerated rendering, allowing video frames to be drawn directly to desktop UI surfaces.
A two-phase UI transpiler for Android that compiles declarative DSL intent into optimized native bytecode. Features a Gradle-injected build-time engine for static analysis and a GPU-accelerated runtime for procedural geometry and shader-based rendering.
A high-performance WebGL 2.0 visualization framework for interactive 3D fractals and particle-based cosmic simulations, powered by GLSL shaders and written in pure JavaScript.
GPU-accelerated terminal emulator for macOS, written in Rust. With a few fun features.
Modern web GUI for coding agents — Codex-first with browser integration, canvas previews, GPU terminal, and IDE integrations
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