A libretro frontend written in golang
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Updated
Jan 10, 2026 - Go
A libretro frontend written in golang
Libretro wrapper written in C# with support for the Unity game engine
Example scenes on how to use the SK.Libretro package/library.
A Python binding for libretro. Intended for writing test scripts for cores, but can be used for any purpose.
libretro zig bindings
Tinic is a runtime for Libretro cores that abstracts the native API and provides a ready-to-use foundation for cross-platform frontends.
Sample test for libretro core to render glad rect green square using opengl glad.
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