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feat: require project-specific execution steps in gameplay analysis#195

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tractorjuice wants to merge 1 commit intomainfrom
feat/improve-gameplay-prompt
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feat: require project-specific execution steps in gameplay analysis#195
tractorjuice wants to merge 1 commit intomainfrom
feat/improve-gameplay-prompt

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Summary

Each gameplay execution step must name a specific component, stakeholder (STK-xxx), or requirement — never generic steps like "who does what" without specifying which component/artifact and by when.

How this was found

Iteration Score Status Change
0 (baseline) 8.8 keep
1 9.0 keep Project-specific execution steps

Net: 4 lines changed, score 8.8 → 9.0

Test plan

  • Run /arckit:wardley.gameplay and verify execution steps name specific STK-xxx, components, and timelines
  • Verify no generic steps without component/stakeholder references
  • Run python scripts/converter.py to regenerate extension formats

🤖 Generated with Claude Code

Each execution step must name a specific component, stakeholder
(STK-xxx), or requirement — never generic "who does what" without
specifying which component/artifact and by when.

Found via autoresearch (8.8 → 9.0, below 0.3 threshold but
genuinely improved actionability).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
tractorjuice added a commit that referenced this pull request Mar 27, 2026
…on steps)

- #193 wardley.doctrine: project-specific roadmap actions
- #195 wardley.gameplay: project-specific execution steps

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
@tractorjuice
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Merged into #265

@tractorjuice tractorjuice deleted the feat/improve-gameplay-prompt branch March 27, 2026 23:56
tractorjuice added a commit that referenced this pull request Apr 6, 2026
…on steps)

- #193 wardley.doctrine: project-specific roadmap actions
- #195 wardley.gameplay: project-specific execution steps

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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