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Four Elements

This project is about the game Four Elements with similar to Fire boy & Water girl story. The game will be developed using pure(vanilla) JavaScript. The MVP would be a working demo of Fire boy & Water girl and is expected to be done till 5th of September.

Expected game mechanics:

Every element has his own type of surface - which can either be neutral, or even somehow boost him. The goal for the level - to collect all coins/diamonds, or to reach the exit. Also, additional types of surfaces - buttons, gates, etc... Probably, to be used - graphics done by Vlad https://github.com/vloot/platformer/tree/master/Assets/Graphics/psd/Concept

The midterm check - 25th of August - map + character:

  • Three type of surfaces - neutral, friendly, enemy
  • Coins/diamonds to be picked
  • Gravity
  • One character ready.

The midterm result:

  • Gravity
  • Map with three types of surfaces
  • Character animation
  • Coins for each hero

Whats next: ...? My game screenshot:

Game examples:

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