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Releases: wispborne/TriOS

1.6.1

23 Jun 15:02

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  • Added
    • Popup when a mod is installed and the Activity panel is closed, giving you a convenient "Enable" mod button.
  • Fixed
    • Mod names like #Vexlia's Faster Devstart no longer break game loading when installed through TriOS.
      • The leading # in the mod folder name prevented the game from loading scripts, idk why.
    • With TriLink, remote .version files are now resolved immediately, fixing a bug where GraphicsLib wouldn't download.
  • Changed
    • In TriLinks, the version field is now optional and treated as a minimum requirement.
    • Motes are now motier (Settings - Theme Modifiers).

1.6.0

21 Jun 02:00

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  • Added
    • Factions Viewer
    • 'Install With TriOS' button support for one-click installs from forum pages.
    • Installation Activity panel, like web browsers' download pages.
    • May now filter for ships with built-ins on Ship Viewer page.
    • Ship Viewer dialog: built-in weapons are now shown on the mount tooltips.
    • May now use some elements of Hegemony & Pride themes on any theme.
    • Optional animated motes on some UI elements. Enable below the Themes dropdown.
    • VRAM Estimator now shows your PC's total VRAM and how much of it you'll use.
    • Weapons Viewer now shows all layers of a weapon, including glows.
      • May also right-click to copy a full weapon sprite to clipboard.
    • Ships show engine glows, too.
  • Fixed
    • Built-in weapons not showing on ship tooltips.
    • Portrait Replacer.
    • Ship skins not applying weapon slot changes.
    • Column visibility indicator showing hidden columns as visible.
    • Aliasing on mod icons.
  • Changed
    • May now hide the layout toggle button.
    • Mod context menu now always uses the more powerful Category submenu.
    • Refactored mod installation code to support installing multiple mods at once.
    • Now using base 2 instead of 10 for VRAM/folder sizes (1kb = 1024 instead of 1000).
      • This is so that your PC's VRAM shows as expected: 24GB instead of 25.7GB on a RTX 3090, for example.

1.6.0-preview11

20 Jun 21:13

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1.6.0-preview11 Pre-release
Pre-release

No longer double-prompts you if you want to reinstall a mod via deep link.
Animate motes start/stop.

1.6.0-preview10

20 Jun 18:43

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1.6.0-preview10 Pre-release
Pre-release

Changed mod manager icon, added support for version in deeplinks.

1.6.0-preview09

20 Jun 02:13

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1.6.0-preview09 Pre-release
Pre-release

1.6.0-preview09

1.6.0-preview08

19 Jun 22:38

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1.6.0-preview08 Pre-release
Pre-release

Added ship engine glows.

1.6.0-preview07

18 Jun 21:50

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1.6.0-preview07 Pre-release
Pre-release

Fixed gdrive links not working. link dialog cleanup.

1.6.0-preview06

18 Jun 11:28

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1.6.0-preview06 Pre-release
Pre-release

Ignore a build toolchain warning-turned-error caused by flutter_inappwebview.

1.6.0-preview04

03 Jun 04:15

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1.6.0-preview04 Pre-release
Pre-release
  • Added

    • Prevention of duplicate mod update downloads by guarding download methods with an isDownloadInProgress check.
    • Cancellation functionality for in-progress downloads via a new cancel button in the Activity Panel.
    • UI feedback during active downloads with disabled buttons, progress indicators, and tooltips for mod update triggers.
  • Fixed

    • Queueing issues caused by duplicate mod update downloads, ensuring only one download instance per mod version.

1.6.0-preview03

28 May 04:09

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1.6.0-preview03 Pre-release
Pre-release

Added batch installation. Probably needs refactoring, lots of new code to handle not much that's new.