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Allow use of presets (physical button) when receiving live data #5370
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d7dda58
ignore realtime
IsaccoBenedetti 656a743
Fix tested
IsaccoBenedetti 8f77932
Fix: Realtime override deadlock and RD API support
IsaccoBenedetti 817ce1c
build flags
IsaccoBenedetti cbddd38
removing debug files
IsaccoBenedetti 34c7dd8
Merge branch 'wled:main' into fix-unresponsive-buttons-when-receiving…
IsaccoBenedetti af31689
Clean up
IsaccoBenedetti 009dca7
Adding checklist and avoiding changing action order in main loop
IsaccoBenedetti 4eabee8
Merge origin/main and resolve conflicts
IsaccoBenedetti 7324596
Moved realtime presets handling to handleIO
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🧩 Analysis chain
🏁 Script executed:
Repository: wled/WLED
Length of output: 900
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Repository: wled/WLED
Length of output: 160
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Repository: wled/WLED
Length of output: 8145
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Repository: wled/WLED
Length of output: 10629
🏁 Script executed:
Repository: wled/WLED
Length of output: 4701
Clarify the intent of the double
handlePresets()call in realtime button overridehandlePlaylist()does not apply the next preset directly; it queues one by settingpresetToApplyviaapplyPresetFromPlaylist(...), so the secondhandlePresets()is required to actually apply that queued preset.wled00/button.cpp(368-376) to describe the sequencing (“apply queued preset → optionally advance playlist/queue next preset → apply again”), matching the samehandlePresets(); handlePlaylist(); handlePresets();pattern used forbootPreset > 0inwled00/wled.cpp.handlePlaylist()thenhandlePresets()), so playlist advancement can’t override the button preset when realtime override is enabled.🤖 Prompt for AI Agents