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Demo

  1. Fluid Simulation
  2. Cloth Simulation
  3. Animation
  4. Skin with multiple degrees of freedom to change
  5. Skeleton image

Reference

Reference for SPH algorithm in Fluid Simulation: https://www.cs.cmu.edu/~scoros/cs15467-s16/lectures/11-fluids2.pdf https://pdfs.semanticscholar.org/930a/9471033f3e2d177256f21c418616d14e90d5.pdf http://www8.cs.umu.se/kurser/TDBD24/VT06/lectures/sphsurvivalkit.pdf https://cg.informatik.uni-freiburg.de/publications/2014_EG_SPH_STAR.pdf

Notes

When loading Fluid: Use WASD to resize the container. Use q to release the container.

When loading Cloth: Use C V to control the strongness of wind. Press T to stop the wind. Press L to release the cloth. Use WASD to move the cloth.

When loading Skeleton: Use Up and Down to zoom in and out.

When loading Skin: Press X Y Z and LEFT RIGHT key to first choose which degree of freedom to change. Then press UP and DOWN to change the value.

When loading Animation: Press P to pause.

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