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refactor: rework coordinates#1832

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1831-flexible-cs
Open

refactor: rework coordinates#1832
dbirman wants to merge 24 commits into
devfrom
1831-flexible-cs

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@dbirman

@dbirman dbirman commented May 13, 2026

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This PR adds the full suite of coordinate system definitions:

  • Local/Global frames for translations/rotations
  • Pivots for scale/rotation
  • Order for rotation
  • All mouse anatomical structures available as Origins

It deprecates the to_matrix functions which are no longer applicable if you use local frames (we were assuming global before).
And finally it deprecates the coordinate system library classes with Depth axes since those are now represented by local transforms.

A new coordinate_system_builder in the docs helps users construct their coordinate systems properly (more work to do there, but better to get it out and then make changes)

@dbirman dbirman linked an issue May 13, 2026 that may be closed by this pull request
@dbirman

dbirman commented May 21, 2026

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  • Make the monitor a little more realistic
  • Make it more obvious which axes are which (thicker line for global and make them longer?)

@dbirman dbirman linked an issue Jun 5, 2026 that may be closed by this pull request
@dbirman dbirman requested a review from dyf June 5, 2026 04:58
@dbirman dbirman marked this pull request as ready for review June 5, 2026 05:02
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Make coordinate systems / transforms completely flexible Circular arena

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