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🎨 Palette: Add explicit instructional hints for game controls#241

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palette/ux-game-instructions-2431987870699077244
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🎨 Palette: Add explicit instructional hints for game controls#241
EiJackGH wants to merge 1 commit into
mainfrom
palette/ux-game-instructions-2431987870699077244

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@EiJackGH

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💡 What: Added an explicit text hint ("Press Space or Up Arrow to jump") as a floating overlay to the Mario mini-game canvas in src/views/mario-game.njk.
🎯 Why: Custom keyboard bindings built into interactive HTML5 components (like mini-games) are not discoverable. Users shouldn't have to mash their keyboards to figure out how to play. This significantly improves the out-of-the-box user experience.
📸 Before/After: Before, the game only showed a score and sprite, leaving users guessing controls. Now, clear pulsating text indicates the correct controls.
Accessibility: The text is visually distinct, animated gently to capture attention, and uses pointer-events: none to ensure it does not break or block native interaction on the container.


PR created automatically by Jules for task 2431987870699077244 started by @EiJackGH

- Added visual hint overlay in Mario mini-game to inform users of the custom "Space or Up Arrow" controls
- Used `pointer-events: none` to prevent the overlay from obstructing interaction
- Appended pulse animation to highlight the hint without overwhelming the visual layout

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
@google-labs-jules

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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

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