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4 changes: 4 additions & 0 deletions .Jules/palette.md
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## 2025-03-23 - Game Key Scrolling
**Learning:** Browsers natively scroll the page when users press Space or Arrow keys. When building a web-based game, this creates a frustrating UX where the game viewport jumps around while playing.
**Action:** Always call `e.preventDefault()` on keydown events for typical game controls ("Space", "ArrowUp", etc.) when the focus is on a game container or the body.

## 2024-05-24 - Explicit Instructional Text for Custom Key Bindings
**Learning:** When building interactive HTML5 widgets or games with custom keyboard event bindings, users do not natively know the required inputs, leading to poor UX if instructions are missing.
**Action:** Always provide explicit, visible instructional text for custom keyboard interactions and use CSS `pointer-events: none` on overlays to ensure they do not block user interactions.
20 changes: 20 additions & 0 deletions src/views/mario-game.njk
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font-size: 20px;
font-family: Arial;
}

#instructions {
position: absolute;
bottom: 60px;
width: 100%;
text-align: center;
color: white;
font-size: 24px;
font-family: Arial, sans-serif;
pointer-events: none;
text-shadow: 2px 2px 4px rgba(0,0,0,0.5);
animation: pulse 2s infinite;
}

@keyframes pulse {
0% { opacity: 0.8; }
50% { opacity: 1; }
100% { opacity: 0.8; }
}
</style>
</head>

<body>

<div id="game">
<div id="score">Score: 0</div>
<div id="instructions">Press Space or Up Arrow to jump</div>
<div id="mario"></div>
<div class="ground"></div>
</div>
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