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Add CSS styles for VR client interface: Move inline styles from
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TL;DR
Added 3x3 matrix operations and quaternion-director conversion utilities for VR math calculations.
What changed?
Created two new math utility modules:
matrix3.js - Provides core 3x3 matrix operations:
identity3x3()- Creates a 3x3 identity matrixtranspose3x3()- Transposes a 3x3 matrixmultiply3x3()- Multiplies two 3x3 matricesquaternions.js - Handles conversions between quaternions and director matrices:
quaternionFromRowwiseDirector()- Converts row-wise director matrix to THREE.js quaternioncolumnwiseDirectorFromQuaternion()- Converts quaternion to column-wise director matrix using manual quaternion-to-rotation-matrix mathrowwiseDirectorFromQuaternion()- Converts quaternion to row-wise director matrix for elastica representationHow to test?
Import the functions and verify:
Why make this change?
These utilities enable proper coordinate system conversions between VR controller orientations (quaternions) and the elastica physics simulation format (director matrices), which is essential for translating user input into physics-based rod deformations.