It seems that here they take very seriously about the clubs ... We will have to fight and be the best of the institute then!
- In this game you will take on the shoes of a new exchange student who has recently entered the Despair Institute, famous for its spring festivals and the large number of clubs that reside there.
- By collecting materials, creating gadgets and weapons, and dialoguing or fighting with other students, take your club to the top using any means possible; you are in charge!
- Provide all festival visitors with the greatest spectacle ever seen in Despair!
| Student | Developing role |
|---|---|
| Ignasi Pardo Carbó | Lead & Management |
| Isaac Digón Donaire | Main programmer & Audio engineer |
| Marc Ruiz Pastor | Designer & Managenent |
| Pau Motta i Rodríguez | Game Designer & Artist |
| Isaac Colomer Casas | UI Designer & Audio Producer |
| Oriol Valverde Agramunt | Artist & QA Engineer |
- Traditional RPG turn based videogame.
- Gamepad Controller fully Supported!
- XML parsing used for saving and loading game progress and information used in combats.
- Complete user interface, menus and scene transitions, with clear goal (win combat).
- Follows the guidelines for both budget and performance expectations (1280x720px@60fps resolution, support windowed/fullscreen, 256 MB maximun RAM usage).
- Art style based in pixelart, most assets have been created by Limezu, but some are of our own.
- Free world exploration.
- Dialogues with NPCs and combat.
- Main combat system based on turns as in Active Time Battle (ATB). Player has to chose which option will the ally/ies do every time they get turn.
- Completely navigable Dungeon!
- Missions system implemented!
- Stats and Inventory Tabs Implemented!
- Some Items implemented on the World Map. Find them and interact with them in order to get them!
- Instaler also implemented. Download it at the Release section!
WASDorJoystick: Movement direction, allowing diagonals.EorX: Interaction.Up ArroworPad Up: Open Inventory.Down ArroworPad Down: Open Stats.Left ArroworPad Left: Open Quests Tab.ReturnorA: Continue dialogues, perform combat actions.Directional Pad: Choose dialogue and combat option.EscapeorPad RightorOptions: Open pause menu.F9: Show collision rects.F10: Toggle god mode (increased speed and ignore collisions).
- This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check LICENSE for further details.
- Art license
Complete version LICENSE
You CAN use the asset in any not commercial/commercial project
You CAN'T resell or distribute the asset to others
You CAN'T edit and resell the asset to others
Credits are appreciated (https://limezu.itch.io/)