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Audio Processing Paths

Material Foundry edited this page Jul 13, 2021 · 1 revision

When the audio is played, it passes through various volume and effect nodes:

Mixer

  1. Source Node - The source of the audio, also controls the playback rate
  2. Channel Volume - The volume that's set using the channel sliders
  3. EQ: High Pass Filter
  4. EQ: Low Pass Filter
  5. EQ: Peaking Filter 1
  6. EQ: Peaking Filter 2
  7. Delay Node
  8. Pan Node
  9. Master Volume - The volume that is set using the master volume slider
  10. Interface Volume - The volume that is set using the Soundscape slider in the 'Global Volume Controls'. This slider is set by each user individually

Soundboard

  1. Source Node - The source of the audio, also controls the playback rate
  2. Sound Volume - The volume that's set in the soundboard configuration for that sound
  3. Soundboard Volume - The volume that is set using the volume slider
  4. Interface Volume - The volume that is set using the Soundscape slider in the 'Global Volume Controls'. This slider is set by each user individually

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