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Pathal edited this page Feb 12, 2015 · 4 revisions

https://simulationcraft.googlecode.com/svn/branches/mop/engine/dbc/sc_spell_data.inc
Assume all attacks are normalized unless a white swing or otherwise stated.

Weapon_Strike_%: Abilities usually have some sort of modifier, ie "Mutilate hits for 200% weapon damage".

Normalized Weapon Damage

Type_Normalizer: 1.7 Dagger 2.4 1h Sword/Axe/Mace/Fist 2.8 Xbox/Bow/Gun 3.3 2H Sword/Axe/Mace/Polearm/Stave

Weapon_Strike_% * (AP/3.5 * Type_Normalizer)

Normal Weapon Strikes

Weapon Speed: The speed of the weapon used to make the attack. Always assume it's the MH unless explicitly stated that it's the OH (or basic logic indicates as such).

Weapon_Strike_% * (AP/3.5 * Weapon_Speed)

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