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Implement keyframe interpolation in Spriter runtime#13

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codex/review-agents.md-for-guidance-uda6mc
Open

Implement keyframe interpolation in Spriter runtime#13
lucidspriter wants to merge 1 commit into
masterfrom
codex/review-agents.md-for-guidance-uda6mc

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Summary

  • add per-animation caching helpers to derive current mainline keys and interpolate timeline states every tick
  • update setAnimation/tick to reuse the resolved mainline state and maintain a reusable frame-state cache
  • mark the phase 3 checklist item for keyframe interpolation as complete now that runtime state updates are in place

Testing

  • node --check scml2/c3runtime/instance.js

Codex Task

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