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2 changes: 1 addition & 1 deletion docs/phases/phase-03-ticking-and-playback.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ Ensure the SDK v2 runtime can advance Spriter animations each tick and expose mi

## Checklist
- [x] Port timekeeping helpers (e.g., `getNowTime`) and ensure they respect Construct's timescale options when advancing animations.
- [ ] Implement entity/animation selection logic and keyframe interpolation so playback state updates every `_tick`. _(Entity selection and animation timing added; keyframe interpolation remains to be ported.)_
- [x] Implement entity/animation selection logic and keyframe interpolation so playback state updates every `_tick`. _(Mainline curves and timeline interpolation now update state caches each frame.)_
- [x] Expose at least one action (e.g., `Set Animation`) through `C3.Plugins.Spriter.Acts` to drive playback from Construct events.

## Using this file
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