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Internal » GameplayCamera
rech edited this page Jun 15, 2026
·
1 revision
Access: Scene.gameplayCamera
Type: CameraController
| Name | Default value |
|---|---|
isPersistent |
true |
active |
1 |
translationX |
0 |
translationY |
9 |
translationZ |
9 (depends) |
rotationX |
26.565 |
rotationY |
180 |
rotationZ |
0 |
scaleX |
1 |
scaleY |
1 |
scaleZ |
1 |
fieldOfView |
0 |
tiltFactor |
1 |
Note:
translationZwill change depends on display ratio
on 4:3 it will be8and9on 16:9
Global
- Global Functions
- Scene
- Channel
- StringChannel
- TextChannel
- Trigger
- TriggerChannel
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Channels
Controllers
- Controller
- CanvasController
- ImageController
- SpriteController
- TextController
- CameraController
- TrackController
- NoteGroupController
Internal Controllers
Data types