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Internal » SkyInputLine
rech edited this page Jun 15, 2026
·
1 revision
Access: Scene.skyInputLine
Type: GlowingSpriteController
| Name | Default value |
|---|---|
isPersistent |
true |
active |
1 |
translationX |
0 |
translationY |
5.5 |
translationZ |
0 |
rotationX |
0 |
rotationY |
0 |
rotationZ |
0 |
scaleX |
5000 |
scaleY |
1 |
scaleZ |
1 |
colorR |
255 |
colorG |
255 |
colorB |
255 |
colorA |
255 |
colorH |
0 |
colorS |
0 |
colorV |
0 |
layer |
"UI" |
sort |
0 |
alpha |
255 |
textureOffsetX |
0 |
textureOffsetY |
0 |
textureScaleX |
1 |
textureScaleY |
1 |
Global
- Global Functions
- Scene
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- StringChannel
- TextChannel
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Channels
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- ImageController
- SpriteController
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- CameraController
- TrackController
- NoteGroupController
Internal Controllers
Data types