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Trigger
rech edited this page Jun 15, 2026
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1 revision
Description
Class for creating different triggers.
Remarks
Triggers are used to detect events and dispatch val changes. A trigger by itself does nothing; it must be combined with a TriggerChannel to produce a val channel.
Description
Creates a trigger that activates on judgement events.
Return types
Example
local trig = Trigger.judgement()Description
Creates a trigger that activates based on the val of a ValueChannel.
Parameters
| Name | Type | Description |
|---|---|---|
channel |
ValueChannel | The channel to observe |
Return types
Example
local trig = Trigger.observe(Context.currentCombo)Global
- Global Functions
- Scene
- Channel
- StringChannel
- TextChannel
- Trigger
- TriggerChannel
- Context
- Event
- Convert
Channels
Controllers
- Controller
- CanvasController
- ImageController
- SpriteController
- TextController
- CameraController
- TrackController
- NoteGroupController
Internal Controllers
Data types